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- Newsgroups: comp.lang.c,comp.lang.c++
- Path: discus.technion.ac.il!shaked!zvikabh
- From: zvikabh@shaked.technion.ac.il (Zvika Ben Haim)
- Subject: Re: C SoundBlaster library wanted!
- Organization: Technion, Israel Institute of Technology
- Date: Sun, 18 Feb 1996 13:52:48 GMT
- Message-ID: <DMz580.EF1@discus.technion.ac.il>
- Followup-To: comp.lang.c,comp.lang.c++
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-
- Blademaster Sheik (sheik@coventry.ac.uk) wrote:
- : Can some kind soul please help me find a set of functions which I can
- : use in my C arcade games which play samples on a soundblaster compatible?
- : Playing an 8bit .VOC sample would suit me fine. I have tried using the
- : functions given in the book, "Teach Yourself Games Programming in 21
- : days" by Andre LaMothe but it seems that those functions are not
- : compatible with my compiler (Turbo C++ 3.0)
-
- The guy who wrote VAT (forgot his name) should thank me for this
- publicity, I've posted his FTP site twice today. Anyway, here it is:
- ftp://mack.rt66.com/users/smeagol
- Look for a file vat*.*, it'll have everything you need.
-
- --
- * Zvika Ben-Haim * Why are there interstate *
- * zvikabh@shaked.technion.ac.il * highways in Hawaii? *
-